![]() Even with those hours, some things will feel familiar (especially in the mini-game level) and I wonder if more levels were put in and the cost not adjusted, we'd have a breakout platforming franchise being born from it. Even I, someone who thinks games are generally underpriced with what they return to you on entertainment, sit here and wonder if a lower price point would get a lot more people interested in what is great platforming gameplay that could have taken the step to the next level with more creative level design. Mind you: I'm ok with the return on investment here for what I played: but when I can beat the final boss in a 2 hour stream with about 50% of the game's collectables grabbed, some people are going to really struggle with justifying the price of admission here. So what's that almost-fatal flaw? Well, it's that price point coupled with the length of the game. The game is visual beautiful especially for an indie game, almost matching certain elements of even nintendo's 2D platformers at times. That's not a bad thing either: if it works: don't fix it, and there's enough different here with the less floaty jump and precision for speedrunning that makes it attractive to players who love platformers. I mean, it's clear that's one of the game's major influences, as things like barrels are turned into toucans that shoot you. The progression of difficulty, while a little faulty, does ramp up in the mid game and the game will really feel like an alternate version of Donkey Kong's Tropical Freeze. Nevertheless, the game's control scheme is fantastic in allowing you to control the character to the precision you need WITHOUT giving you too much leeway. Don't get me wrong, there's some smaller problems at the core of the game: reused level elements (similar structures) hurt the game, and some of the extra elements feels like it could really use some more to work toward. This really is a tough one, because there's one thing that's holding down the game in the big picture. Target Audience: Donkey Kong Tropical Freeze Completionists, otherwise wait for sale for platforming fans. New items and achievements have to be collected to completely remove the curse !.Surpass yourself in a new hardcore mode.Continue to enjoy the beautiful graphics, the colorful art style and always the immersive music of the Palombian’s universe. ![]() ![]() ![]() Explore 26 levels of the 3 original worlds and discover 10 new ones of the hidden World full of dinos!.Not so new carnivorous enemies and brand new in-game elements will be part of this thrilling adventure! Collect new items and achievements in these Jurassic levels from the Dino World… Our three heroes will have to go on an adventure and chase the ghost in order to ward off the spell.īut a world that has been completely… forgotten has now appeared. Fortunately for them, the Marsupilamis are immune. While the three companions open a cursed sarcophagus by playing with debris on a beach, they inadvertently release a mysterious ghost that puts a terrible curse on all animals. Punch, Twister and Hope are three Marsupilamis who live a peaceful life in Palombia. Embark for a new colourful adventure full of dinosaurs and discover 10 new levels at the heart of mysterious hidden worlds… MARSUPILAMI - HOOBADVENTURE は、Ocellus Studio によって開発された人気の Steam ゲームです。 MARSUPILAMI - HOOBADVENTURE と人気の Steam ゲームを GameLoop でダウンロードして、PC でプレイできます。「Get」ボタンをクリックすると、GameDeal で最新の最高のお得な情報を入手できます。 MARSUPILAMI - HOOBADVENTURE 機能Ī new dimension has been found in Palombia, welcome back to MARSUPILAMI – HOOBADVENTURE. ![]()
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